Welcome to the new website!
Next Overnight Event: Mar 8, 2008 Saturday to Sunday morning
Check out the site and let us know what you think!
Welcome to the new website!
Next Overnight Event: Mar 8, 2008 Saturday to Sunday morning
Check out the site and let us know what you think!
Players battle it out against their opponents, collecting as many powerups as possible to increase their battle strength.
Players begin with 100 health and a lowly shotgun. Each hit on an opponent will reduce their health. When their health reaches zero, they are deactivated for 10 seconds and lose any powerups they may have collected. It usually takes multiple hits to deactivate another player.
Each time you deactivate an opponent, you are awarded one frag. Players are ranked on the scores screen and the printouts by the number of frags they have achieved.
To increase your chances of survival, grab some powerups. Powerups randomly "respawn" at all the in-field targets, and can be collected by simply zapping the target twice. Once you have taken a powerup from a target, you cannot get another powerup at that same target until 20 seconds has elapsed. You can however, obtain powerups from other targets during this time.
For a full description of the available powerups, and what they do for you, refer to the Capture The Flag / DM Powerups Reference sheet.
| Weapon | Damage | Ammo |
|---|---|---|
| Shotgun | 20 |
Unlimited |
| Nailgun | 25 |
30 |
| Rocket Launcher | 104-130 |
10 |
| Mission | Available Powerups |
|---|---|
| DM 1 | Nailgun, Rocket Launcher, Armor, Super Health |
| DM 2 | Nailgun, Rocket Launcher, Armor, Super Health, Invincibility, Quad, Invulnerability |
| DM 3/4 | Nail Gun, Rocket Launcher, Armor, Super Health, Invincibility, Quad, Invulnerability, Haste, Regeneration, Resistance, Strength |
| Event | Score |
|---|---|
| Frag Opponent | +1 |
| Frag Self | -1 |