Welcome to the new website!
Next Overnight Event: Mar 8, 2008 Saturday to Sunday morning
Check out the site and let us know what you think!
Welcome to the new website!
Next Overnight Event: Mar 8, 2008 Saturday to Sunday morning
Check out the site and let us know what you think!
Capture The Flag is a variation of team DM , in which each team has a "flag", which all the other teams try to capture.
It is recommended that players have played DM and are familiar with it before attempting to play Capture The Flag.
Each team is assigned an in-field target to act as their flag. This then becomes their "base". They must try to defend their flag from the enemy, while also trying to "capture" the enemy flag.
The mission variations CTF1, 2 and 3 correspond to DM1, 2 and 3 respectively. CTF4 is the same as CTF3, except that all players play at the same skill level (this is designed to be used for league play).
| Mission | Available Powerups |
|---|---|
| CTF 1 | Nailgun, Rocket Launcher, Armor, Super Health |
| CTF 2 | Nailgun, Rocket Launcher, Armor, Super Health, Invincibility, Quad, Invulnerability |
| CTF 3/4 | Nail Gun, Rocket Launcher, Armor, Super Health, Invincibility, Quad, Invulnerability, Haste, Regeneration, Resistance, Strength |
Skill levels are determined by the player's standard skill level:
| Event | Frags |
|---|---|
| Frag Opponent | 1 |
| Frag Own Team Member/Self | -1 |
| Return Own Flag | 3 |
| Capture Flag | 10 for Self, 2 for Other Team Members |