Welcome to the new website!
Next Overnight Event: Mar 8, 2008 Saturday to Sunday morning
Check out the site and let us know what you think!
Laser Edge Rates
| 1 Game |
$7.00 |
| 2 Games |
$13.00 |
| 3 Games |
$16.00 |
Play these exciting games in the Laser Edge Arena:
Capture The Flag >>
Capture The Flag is a variation of
Team , in which each team has a "flag", which all the other teams try to capture. It is recommended that players have played.
DM and are familiar with it before attempting to play Capture The Flag.
Each team is assigned an in-field target to act as their flag. This then becomes their "base". They must try to defend their flag from the enemy, while also trying to "capture" the enemy flag.
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Dead Aim >>
Low on ammunition, our gunslingers must make every shot count as if it were their last… because it just might be!
Each player starts with a limited number of shots. If you fire and miss, you lose a shot. However if you zap an opponent, you are awarded bonus shots. So to do well, you must be very accurate with your shots.
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Death Match (DM) >>
Players battle it out against their opponents, collecting as many powerups as possible to increase their battle strength.
Players begin with 100 health and a lowly shotgun. Each hit on an opponent will reduce their health. When their health reaches zero, they are deactivated for 10 seconds and lose any powerups they may have collected. It usually takes multiple hits to deactivate another player.
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Dungeons and Dragons >>
Parties of adventurers battle it out in the depths of a dungeon to see who will emerge victorious! Adventurer can become one of 4 different character classes, either Warrior, Thief, Cleric or Mage. Each character class has its own strengths and weaknesses.
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Fugitive >>
Wrongly convicted of a crime, one or two fugitives scramble to escape the pursuit of a large group of federal marshals intent on their recapture.
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Gladiator >>
Players have a limited number of lives, and attempt to be the last remaining Gladiator by eliminating all of their opponents.
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Highlander >>
Players are "Immortals", struggling to eliminate all opponents and claim "the prize" as the last player remaining. There can be only one...
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Individual >>
This is a standard Laserforce mission. Players play as individuals and zap any other player that they encounter. Players have unlimited shots and unlimited lives, thus it is not possible for players to be eliminated from the mission prior to the scheduled mission end time.
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Individual Supercharge >>
This is a high speed derivative of the standard
Individual mission. Play is identical to that of the
Individualmission with some exceptions
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Masters >>
This is a standard Laserforce mission, a variant of the mission, designed for tournament play. Play is identical to that of the
Individual mission with some exceptions.
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Partners >>
This is a standard Laserforce mission, similar to the
Team mission, but allowing up to seven different teams. Typically there are two players to a team, although this is not a requirement. Play is identical to that of the
Team mission with some exceptions.
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Photon Emulation >>
Cast your mind back into the depths of time. The year was 1984 and the world was introduced to laser tag for the first time. Photon was born. It was the first laser tag, and even though it is no longer with us today, some still consider it the best.
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Shadows >>
This mission is a test of a player's stealth and subterfuge. You need to be able to sneak up on your opponents without being seen or heard.
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Space Marines 4 >>
This is a league Laserforce mission. Two teams compete with each player taking a specific Space Marines role from the four different types available. Each character class has different strengths, weaknesses and special abilities.
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Space Marines 5 >>
This is a league Laserforce mission. Two teams compete with each player taking a specific Space Marines role from the five different types available.
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Tag >>
Players play as individuals. When the mission begins, one player is selected randomly and becomes IT. They will hear a normal hit sound and be deactivated for four seconds. When they are reactivated, their lights will be locked-on to distinguish them from other players. Their goal is to "tag" some other players and thus make them IT.
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Team >>
This is a standard Laserforce mission. The players are divided into three teams, red, green and amber and wear correspondingly colored battlesuits. Players should only zap players of the opposite color, as there may be a penalty for zapping a fellow team member. Players have unlimited shots and unlimited lives, thus it is not possible for players to be eliminated from the mission prior to the mission end time.
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Team Supercharge >>
This is a high speed derivative of the standard
Team mission. Play is identical to that of the
Team missions with some exceptions.
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Time Warp >>
Trapped in a time vortex, players struggle to command the flow of time itself, halting or reversing it. determined to stretch their meager ration of time and make it last as long as possible.
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Wabbit Season >>
This mission is a fun mission to play. Players are either Hunters or one of their prey, Ducks or Rabbits. The rules for the Hunters are simple; you are only allowed to hunt the prey that is "In-Season". Hunting "Out-Of-Season" prey is bad.
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Wed Lock >>
Incarcerated in a futuristic prison, the players have been collared with an explosive neck collar. Their collar is electronically tied to the collar of one of their fellow prisoners, only they don't know who.
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